StartIntroduction
sUNC Reference
Closures
Debug
Drawing
Encoding
Environment
Filesystem
Instances
Metatable
Miscellaneous
Reflection
Scripts
Signals
WebSocket
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sUNC Documentation

Isaeva's API reference is related to and based exclusively on the official sUNC documentation.

Official sUNC source

Only APIs documented and actively tested by sUNC are listed here. The canonical reference is docs.sunc.su.

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Browse the official sUNC surface or press Ctrl K to find a function.

sUNC Reference

Closures

Inspect, create, classify, hook and restore Luau closures.

Debug

Inspect and modify constants, upvalues, stacks and prototypes.

Drawing

Create and manage client-only 2D drawing objects.

Encoding

Encode Base64 data and compress or decompress LZ4 data.

Environment

Inspect executor environments, the registry and garbage-collected values.

Filesystem

Read, write and organize files in the executor workspace.

Instances

Enumerate, reference, inspect and interact with Roblox Instances.

Metatable

Access, replace and inspect protected metatables.

Miscellaneous

Identify the executor and perform structured HTTP requests.

Reflection

Access hidden properties and inspect or change thread identity.

Scripts

Inspect script bytecode, closures, environments and thread associations.

Signals

Inspect, fire and replicate signals and their connections.

WebSocket

Create and use client WebSocket connections.

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